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The Forest

Utolsó módosítás 5 év
foxtrottBeküldve 9 év
AdamBeküldve 9 év
Én még mindig stagnálok vele, most 1 hónap múlva jön az újabb javítás, remélem valami nagy dolog lesz, hogy +1 hét késéssel adják ki.
foxtrottBeküldve 9 év
én is így vagyok vele, addig úgy is lekötöm magam az alien isolationnel :P
AdamBeküldve 9 év
Jaja, aztán jövő héten jön a The Evil Within, meg a Borderlands, 2 két múlva az AC Unity, majd a CoD, szóval unatkozni nem fogunk. Bár, én egyikkel sem nagyon akarok játszani addig, amíg meg nem lesz az Xbox One kontrollerem, az meg csak Novemberben jön isten tudja mikor.
Módosította Adam 2014.10.11. 15:39, 9 év
AdamBeküldve 9 év
Nos, ismét soron kívül jött egy újabb "méretes" patch, ez a v0.08B, ami rengeteg mindent javít, sőt, több dolgot is, mint amit az alap nagy patchek szoktak (tehát a v.0xx). Lássuk a javításokat:

FMOD audio support added.
New tree fall and break apart sound effects! fall sound will now play until tree connects with terrain
New ambient sound effects mix and implementation
New improved footstep sounds. Running footsteps sounds added. Sand and water depth footsteps. Carpet sounds when in plane
Raccoons can now climb trees!!
New art added, cave explorer bloated
New art for red plane axe
New art for crafted timed bomb
Massively optimized 3d roots model
Improved collision on gazebo and added in grass cutting to prefab
Fixed missing collision on spiked defence structure
Fixed small shelter and gazebo collision not blocking enemy vision
Energy now drains faster when carrying logs (and faster still if carrying two logs)
Added bloom option to graphics menu (turning off will improve GPU performance on slower cards)
Fixed overbright small uncuttable plant
items now spin around as upgrade are applied!
Fixed timing issues with lighter and walkman stash anims (items would disappear before the hand was off screen)
Big sapling is now cuttable and collision no longer blocks player movement
Fixed music in plane sequence off by a few seconds
Optimized deer model
Attack improvements : less chance of double swinging when attacking ground with axe. Axe attack at ground will switch to forward attack if player looks up whilst attacking.
Fixed bug where flare gun would stop working after you put it away/load game
Fixed body parts rolling (only decapitated heads will roll now)
Fixed some player stats not being set on load save game (lizard armor, hunger etc)
Fixed fish cooking instantly on drying rack
Improved collision on custom wall piece with window (you can now shoot arrows through window)
Fixed bug where you could fall through ocean or lake onto dry ground below
Improved lake swim zones
Skinny enemy unique animations added!
Improved physics on small rocks thrown
Fixed (hopefully) player thrown into air after chopping dead enemy up
Fixed sprung rabbit traps not resettable after loading a game
Thrown rocks and tennis balls can now be used to distract enemies. Hitting trees with items will cause noise that enemies can hear.
Thrown flares will now attract enemies to them, and improved feel of throw
Cliffs and large rocks will now block building structures instead of letting you build the items underneath them
Fixed small cabin door and custom wall door getting stuck in terrain
Axe added to blocked cave room
Fixed bug that was stopping raft from being buildable via book
Fixed bug where cut trees were not saved the first time you saved/loaded a game
Fixed bug with escape key if pressed once in building mode
Fixed bug where selecting tree houses in book multiple times without actually building them could break building other items
Fixed suitcases around plane not having working pickups on loading a saved game
rabbits should now be saved in rabbit cages on save/load
rabbits/raccoons will not disappear from traps if player moves far away
Poison will no longer take away armor, only health
Added low memory option to graphics menu – will be on by default if 32bit windows or if you have under 4gigs of ram. Will limit/turn off some of the effects to keep memory down.
Improved memory usage and performance of skin shading. Introduced new skin wrap textures to control where skin is more translucent
Fixed missing audio on weapon fire
increased length fire stays on some weapons
Fixed missing sound effect on eating meds
More informative text about leaves in inventory
Increased amount of impact upgrades have on weapons
Tweaked how and when combat/stress music plays
Fixed upgrades not showing on weapons after loading a saved game
Main menu audio now plays throughout loading of game
Fixed pedometer being slow to open and close
Fire weapons will no longer be lit when lighting a regular fire
Disabled player inventory and game pausing if player is dead
Fixed garden not working with seeds
Collected seeds are now visible in inventory
Fixed bug where you couldn’t cut aloe vera plant
Simple leaf sub surface scattering added!
Improved motion blur performance on enemies and creatures
Music volume now has it’s own slider in options menu
Cassette tapes are now pickups and have unique names/info in inventory. Search caves and other areas to find them.
Closing inventory now removes items from crafting cog
Fixed gui messages and icons appearing over pause menu and fixed red cross appearing on load screen
Added option to return to title screen from pause menu
Simplified bomb building to use any amount of coins
Texture and animation memory improvements
Left hand does not play block animation if using non-stick weapon
Longer damage trigger added to enemies to fix player ducking from attacks cheat
Fixed issues with enemies sometimes standing back up instantly if struck
Fixed issue where enemies would sometimes stand in one place forever
Less bunching up on turtles
Módosította Adam 2014.10.24. 10:47, 9 év
AdamBeküldve 9 év
Ismét felbukkant egy javítás, ám ez már csak egy aprócska folt, főleg AMD kártya tulajdonosoknak ajánlott feltenni:

Hotfix for subsurface skin on AMD cards
New skinny enemy animations added
Out of date saved games will now be ignored, instead of attempted to load if incompatible with latest patch (clicking load on these will start you back on plane)
Fixed plane crash location that was set too steep and where players would die instantly if they fell out of without eating medicine first
Fixed issues with some buildings causing load times to increase
Fixed issue where buildings would disappear from your save game and you would have to load from a fresh game to see them. (this one was hard to track down! let us know if it’s still happening for anyone after this update)
AdamBeküldve 9 év
A v0.09-es patchet elhalasztották Hétfőre, de addig is itt egy újabb kis javítás, ami inkább csak apróbb hibákat orvosol, ez a v0.08d

Tree structures (tree houses) are now destroyed when the tree they’re on is cut down
Improved raft and fixed issues with raft and save/load
Fixed Drying Racks food positioning
Fixed Bench ghost positioning
Fixed bug that caused projectiles to be “paid” twice when thrown
Fixed glass upgrade recipes for most weapons
Fixed Plane Axe’s Cloth on crafting mat (for fire weapon upgrade)
New upgrade recipe Sticky bomb: Bomb Timed + Tree sap
Player run animations added!
Fixed thunder sound being cut off early
Fire enemies will now sometimes attempt to burn down player built structures again
New sound effects added – fixed missing underwater sounds, added splash and fall sounds to player. Added transitions between day/nighttime. New improved tree cut sounds.
Fixed some issues with skylight occlusion option
Improved bloom performance by 2-3x
Fixed bug where item would be unequipped after using inventory, then opening book then hitting escape
Massively reduced amount of memory ghost items take up
New player textures
(multiplayer)Player head added! (this also fixed issues with player head shadows in single player)
New better looking torch cookie
Fixed destroyed wall logs not being pickupable
Fixed feathers being hit away by weapon when killing birds making it hard to collect them
Fixed issue where held weapons would get permanent motion blur on them
Fixed glitchy shadows break up in distance!
Fixed some bugs with using lighter and it vanishes/equipping at wrong times and fixed bug where pressing the ‘O’ Key would attempt to bring up lighter
Fixed fire on effigies not burning birds or player
Enemies no longer sleep outside during the day
You can now destroy enemy built art and effigies!
Fixed camera position on during plane crash so you can no longer see down your own neck
Improved performance of held flare
Tweaked animal density in world
Improved weapon colliders for more accurate hits
Laci09Beküldve 5 év
  • Fixed a performance issue when transitioning from day to night when using high or very high shadow option
  • (Balance) Tweaked amount of damage one of the late game creatures can do to structures
  • (Balance) Lowered amount of protection from creepy armor
  • Fixed snow stumps popping in too soon
  • Fixed missing pickup icon on rabbit in a cage
  • Fixed hang glider unusable after completing alternate ending
  • Fixed hang glider disappearing after saving and loading while holding the glider
  • Fixed chance plants grown in gardens could be removed randomly
  • (Multiplayer) Fixed a performance issue with rock paths in big saves
  • (Multiplayer) Added option for increased player to player damage in multiplayer games
  • (Multiplayer) Players can now set each other on fire with fire weapons

  • Added a fix for some players experiencing freezing on loading new or saved games after downloading latest patch
  • Fixed small menu translation issue
  • Fixed issue where player could take extra bomb damage in single player if mp increased damage was enabled

Régebbi Changelog: https://store.steampowered.com/news/a...dates=true
Módosította Laci09 2022.02.20. 00:22, 1 év
Neked van jogod megtekinteni a társalgásokat a fórumon.
Neked nincs jogod témát indítani a fórumon.
Neked nincs jogod hozzászólni ehhez a témához.
Neked nincs jogod szavazást indítani a fórumon.
Neked nincs jogod csatolmányt feltölteni a fórumra.
Neked nincs jogod csatolmányt letölteni a fórumról.
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